Keno · Game rules
The game
- A draw happens every 2 minutes, the same draw for all players. 20 balls are drawn from 80.
- On a ticket you pick 1 to 10 numbers from 1–80. Stake: 10 to 1,000 credits.
- Betting closes 10 seconds before the draw. A ticket is never moved to a later round.
- You can cancel a ticket while betting for its round is open; the stake comes back.
- Win = stake × the multiplier in the table for how many numbers you picked and how many were drawn. Tickets are paid when all balls have been drawn.
Paytable (× stake)
| Picked | Hits → multiplier |
|---|---|
| 1 | 1 → ×3.6 |
| 2 | 2 → ×15 |
| 3 | 3 → ×44 · 2 → ×2 |
| 4 | 4 → ×140 · 3 → ×6 · 2 → ×1 |
| 5 | 5 → ×600 · 4 → ×22 · 3 → ×3 |
| 6 | 6 → ×1,800 · 5 → ×100 · 4 → ×8 · 3 → ×1 |
| 7 | 7 → ×5,000 · 6 → ×350 · 5 → ×20 · 4 → ×3 · 3 → ×1 |
| 8 | 8 → ×20,000 · 7 → ×1,200 · 6 → ×90 · 5 → ×12 · 4 → ×2 |
| 9 | 9 → ×40,000 · 8 → ×4,000 · 7 → ×300 · 6 → ×40 · 5 → ×6 · 4 → ×1 |
| 10 | 10 → ×100,000 · 9 → ×5,000 · 8 → ×1,000 · 7 → ×150 · 6 → ×20 · 5 → ×3 · 0 → ×2 |
For all games
- All games are played with credits; 1 credit = 1 ETB.
- Results are random and decided by the game server. What you see on the screen shows the server's result; if they ever differ, the server's record counts.
- A malfunction voids all pays and plays. If a round can't be finished (for example the server restarts), the bets of that round are refunded.
- A bet counts once your balance changes. If you lose connection, the bet still counts and is settled as normal.
- A bet can be refused while a game is paused, when you bet too fast, or when it would go over a limit you set yourself.
- Players must be 18 or older. The Terms apply.
Bingo · Game rules
The game
- There are 100 numbered cards (numbers 1–75, free centre). A card costs 20 credits and is sold to one player only per game. A player can buy up to 4 cards.
- Buying is open for 60 seconds and closes 1 second before the game starts. If fewer than 2 players have cards, the countdown starts again.
- While buying is open you can remove a card; the price comes back.
- Numbers are called every 2 seconds and marked on the cards automatically.
- The first card to complete a full line (a row, a column or a diagonal) wins.
- The prize = all card sales of that game × 85%. If several cards complete a line on the same ball, they share it equally.
For all games
- All games are played with credits; 1 credit = 1 ETB.
- Results are random and decided by the game server. What you see on the screen shows the server's result; if they ever differ, the server's record counts.
- A malfunction voids all pays and plays. If a round can't be finished (for example the server restarts), the bets of that round are refunded.
- A bet counts once your balance changes. If you lose connection, the bet still counts and is settled as normal.
- A bet can be refused while a game is paused, when you bet too fast, or when it would go over a limit you set yourself.
- Players must be 18 or older. The Terms apply.
Hi-Lo · Game rules
The game
- Choose your stake (10 to 1,000 credits) and start. One card is turned face up.
- Guess whether the next card is "higher or same" or "lower or same". Card order: 2 (lowest) … 10, J, Q, K, A (highest). The same rank wins either guess. Suits (♠ ♥ ♦ ♣) are only for looks.
- Every card is drawn from 52 with the same chance each time (a card can come again). Guess right and your multiplier rises; guess wrong and the stake is lost. Each button shows what it would pay; the less likely guess pays more.
- You can skip a card you don't like (up to 52 per game); the multiplier stays the same.
- After your first right guess you can cash out at any time: stake × the current multiplier. Reach ×5,000 and you are cashed out automatically.
- A game left unfinished for 24 hours is cashed out automatically (the stake is returned if no guess was right).
For all games
- All games are played with credits; 1 credit = 1 ETB.
- Results are random and decided by the game server. What you see on the screen shows the server's result; if they ever differ, the server's record counts.
- A malfunction voids all pays and plays. If a round can't be finished (for example the server restarts), the bets of that round are refunded.
- A bet counts once your balance changes. If you lose connection, the bet still counts and is settled as normal.
- A bet can be refused while a game is paused, when you bet too fast, or when it would go over a limit you set yourself.
- Players must be 18 or older. The Terms apply.
Terms · Privacy · Responsible gambling · 18+